Kathryn Megan Starks is a writer, editor, and game designer in Orange County, California. She currently works as a narrative designer on the fantasy RPGs Pillars of Eternity II and Tyranny at Obsidian Entertainment. An experienced professional with seven years in the industry, she previously worked as a senior game designer on the critically acclaimed sci-fi MMO Wildstar at Carbine Studios where she managed a team of content designers and developed fresh, fun, new video game content. Prior to that, she was the lead content designer and game writer on the post-apocalyptic MMO Fallen Earth.
Her short fiction has appeared or is forthcoming in Prick of the Spindle, The Battered Suitcase, Atlas and Alice, Glossolalia, Rose & Thorn, Eight Cuts, The Legendary, The Glass Coin, Blink-Ink, and the flash fiction anthology On Strike!
Megan has a Masters of Fine Arts in Creative Writing from the University of North Carolina, Wilmington. She lives with her husband, Scott, and their cat Sushi and enjoys snowboarding, reading, and playing video games.
Her novel, House of Ash and Brimstone, is a 2018 Golden Heart® finalist and was selected for showcase in Pitch Wars 2017.
21 March 2018
House of Ash and Brimstone is a Golden Heart® Finalist!
26 January 2018
The Manuscript Shredder talks "Opening Action: Getting It Right" with House of Ash and Brimstone
18 October 2017
PitchWars interviews Megan Starks and Emily Colin about House of Ash and Brimstone
16 October 2017
Harvest Hulls Halloween short story published at Atlas and Alice
24 August 2017
House of Ash and Brimstone by Megan Starks is selected as a 2017 PitchWars winner!
05 September 2016
Narrative Designer, Megan Starks, joins Obsidian panelists Brian Heins, Josh Sawyer, Matt MacLean, and Denise McMurry to discuss "Heroes, Villains, and You: Player Choice in Game Design" at PAX West 2016
12 August 2016
GameRevolution interviews the writers for Obsidian's Tyranny on Evil and Surviving in a Tyrannical World
21 August 2014
LazyGamer sits down with Senior Game Designer, Megan Starks, to discuss the recent launch of WildStar
17 August 2014
MMORPG Life talks content updates with Senior Game Designer, Megan Starks at Gamescom 2014
06 June 2014
Megan Starks joins the WildStar Weekly cast to showcase questing in 6-14 zone, Celestion
04 June 2014
Gamereactor TV catches up with Senior Game Designer, Megan Starks, to talk Raids in Wildstar
Photography by lomonicophotography.com
n o w p l a y i n g :
God of War / ps4
White Day: A Labyrinth Named School / ps4
Monster Hunter: World / ps4
n o w r e a d i n g :
Three Dark Crowns / Kendare Blake
The Curse of Tenth Grave / Darynda Jones
Days of Blood & Starlight / Laini Taylor
f a v o r i t e s :
Fallout 3, BioShock, Final Fantasy 12, Borderlands 2, Portal 2, Saints Row 3, Tales from the Borderlands, Witcher 3, Resident Evil 7, Monster Hunter Tri, Catherine, Alice: Madness Returns, Valkyria Chronicles, The Wolf Among Us, Baldur's Gate: Dark Alliance, Halo: Reach, Minecraft, Castle Crashers, Splatoon
The Collected Stories of Amy Hempel / Amy Hempel
Warm Bodies / Isaac Marion
Chronicle of a Death Foretold / Gabriel García Márquez
" I have been working with Megan's team for well over a year now at Carbine Studios. Megan is a fantastic content lead, and her leadership helps make her team one of the best content teams I've worked with over my career. The work that Megan and her team does is high quality, very fun, and she goes the extra mile to make sure it's polished.
I'm very impressed with the way she is able to communicate between content, art, and systems so that we're working as a team and not as separate departments. Megan is always open to suggestions and will actively iterate on her work to make sure her team's content is the best it can be.
I enjoy working with someone as talented as Megan, and I highly recommend her. I hope to remain working with her team for years to come. "
- Brian Motisko / Senior Systems Designer at Carbine Studios
All content copyright © Kathryn Megan Starks, 2010-2018.